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Archive for the ‘Criticism’ Category

On Why Syfy is a Good Idea

Wednesday, July 15th, 2009

I’ve been prompted to write on this subject first by the overwhelmingly negative reactions of many a designer, marketing strategist, sci-fi fan and TV viewer, and second by an entertaining rant by my old friend and colleague José Román. Regarding his rant, I will say this: I cannot argue Mr. Román’s points on Sci Fi/Syfy’s programming. I’ll leave those arguments to better-suited critics than myself. My only interest in this is the re-branding. If you’re interested in reading his take on it first, go read it here.

I am by no means a sci-fi man.

Sure, I like Star Wars a lot, and Battlestar Galactica is quite possibly among my top three favorite series of all time. But I am certainly no sci-fi connoiseur to speak with any measure of authority about these texts in the greater context of their genre, or how they compare with others of their ilk. I simply enjoy them for what they’re worth outside of those boundaries, in the arena of popular culture, for whatever literary value they may possess that transcends their genre. So please bear in mind that it is with this utter lack of sci-fi baggage that I approach the re-branding of a sci-fi channel.

First things first

Sci Fi was never really just about sci-fi. It is about fantasy and horror as well. It also seems to be about terrible acting, sandbox directing and low production value, as an inescapable majority of its programming seemed pretty campy (at best) and sometimes downright awful (at worst). In fact, I’d say that most of its programming has helped perpetuate many a clichéd view towards the general (meaning: medium-independent) literary genres of sci-fi, fantasy1 and horror, with sci-fi taking the worst of it as it carried the cross of doubling as the channel’s name.

Sci Fi, as a TV channel name, attempts to justify the channel’s programming. As if having such a no-nonsense, straightforward, clearly descriptive and unimaginative name somehow meant that it expected to be taken seriously. A seriousness that throws into sharp contrast the for the love of all that is good and worthy you can’t be serious-quality of a lot of its programming. In my opinion, the channel’s efforts would be better served by a less boring, less categorizing and more imaginative name; one that doesn’t put the strain of such serious expectations on its programming. Add to that the fact that the channel seems to want to stretch the imagination in any direction, rather than in the direction of science fiction alone, and you have to wonder: What took them so long to change it?

Brand as cultural equity

In fact, I do wonder. And I think it is interesting that the desire to capitalize on a brand system is that brings this cable channel to question their name and force them to re-think the way they project themselves. The company has been very open about the reasons for the name change, and I find these reasons perfectly —and redundantly— reasonable. After all, they are a for-profit company seeking to engage their viewers on a deeper level, and one of the more effective ways to do this is with branding. Yet it is hard to own a brand if you don’t exactly OWN the brand. And I’m not talking about being able to own something in the it is mine and you can’t use it because I’ll sue your ass kind of ownership. That kind of ownership is clearly also a factor in this, but what I’m talking about is the kind of brand ownership that comes from brand equity; the go ahead… knock yourself out trying to use it, but you’ll look like an idiot because you can’t use it as well as I use it and everybody knows that kind of ownership. And that kind of ownership is arguably more important than the legal kind. It’s the equivalent of ‘owning the room’ when you walk into a party: it is yours, and others can’t take it because everybody in the room understands that nobody can strut that stuff the way you strut it, regardless of whether or not you can sue someone for attempting said strut.

As it were, it would be silly of Sci Fi Channel to attempt to own the sci-fi namesake, because —regardless of the fact that it is descriptive of a literary genre, thus not ownable as a trademark— it would be like trying to sell the world on the idea that sci-fi was never really sci-fi enough until the Sci Fi Channel came along. Good luck selling that to the sci-fi zealots.

What if…?

So, Sci Fi is out of the picture, how do you name this sci-fi/fantasy/horror TV channel? Well, its viewers already know it by that sound, sci-fi. The damage, so to speak, is already done. So why not capitalize on what little familiarity we already have? Why not a variation on sci-fi? Why not Syfy? We’ve already heard a million times over why not, but here’s why yes:

  1. it rejects its predecessor’s uptight, serious ways; and
  2. it becomes a clearly distinctive (thus, in both ways described above, totally ownable) brand name while (bonus!) preserving pronunciation.

Syfy, as both the name and the resulting brand/identity, adopts a more imaginative attitude. The conspicuous use of the Ys makes it difficult to take it too seriously and invites speculation, which is excellent because speculation embraces what should be the channel’s core cultural north: What if…? And while one could argue that the point is mute on the side of oral pronunciation (ie. it sounds exactly the same, so it can still be confused with sci-fi the genre), the argument bears little importance: A staggering majority of a viewer’s interaction with the brand is visual. They read and talk about it on blogs, forums, and other means of online (see: written) interaction and they view it on the channel. It’s not like Syfy’s main outlet for advertising is radio spots.2

Playing with your head

I’m sure you’ve noticed that I’m downplaying the fact that the pronunciation is identical, in seeming contradiction with my list of reasons for liking the new name, where I present this fact as a bonus. You see, that’s what fascinates me about this re-branding effort: Preserving pronunciation is not so important for oral discussion, but it is invaluable for your brain. Every time you read Syfy, you hear Sci Fi in your head. It is still that familiar name you’ve come to know and love for many years, but now with a different and (dare I say it?) refreshingly new visual queue. The value of this pronunciation is the familiarity it affords within our own heads, in our personal interaction with the brand, because a great majority of the times we hear the Syfy/Sci Fi name it’s in our heads, as a response to the visual queue that is the logotype or the plain written word. That alone makes Syfy (wacky spelling and all) a much better candidate than killing the idea altogether by choosing a new name that sounds different, looks different and completely starts everything from scratch.

Perhaps that is why it pisses so many people off: The fact that every time they see the visual queue of the written word and the logotype, their brains still make the same imaginary sound: sci-fi. Perhaps an argument could be made that this changing-yet-keeping of the name is a cop out. And while I certainly understand where that comes from, I must say this: Where’s the fun in re-inventing yourself if you’re not gonna acknowledge your past? Syfy winks at its predecessor without binding itself to it. Hell, it even pokes fun at it, and that is very hard to pull off right. This re-branding does it very, very well.

But, why is it so important to own
the brand and capitalize on it?

Because branding is a major factor in the level of engagement you achieve with an audience. Particularly when that audience is not comprised of only TV-viewing spectators, but website-visiting, blog-writing, fan-fiction-creating users looking to intervene with your content. Now, more than ever, it is crucial for Sci Fi to establish a solid brand, especially as they move towards a more involved experience for their online users (webisodes, online-games, show discussions).

Furthermore, as the company attempts to attract more viewers and users, I understand how a wholly ownable brand adds value of growth across other platforms —such as Syfy Kids, Syfy Games, Syfy Films— previously unattainable through a simple name suffix alone.

But the real questions you’re asking are probably these: Why the need for growth? Why change it if it ain’t broke?! And to that I must say: Because the world around them is changing. Content isn’t one linear, easily controllable thing anymore, it is a myriad of inter-referencing, constantly evolving masses of permutating stories in the hands of writers, viewers and users. If they don’t change, if they don’t harness the tools available to them (brand design being but one of many), they will bite the dust.

I, for one, applaud Syfy’s bold, forward move.

Footnotes:

1 Although some may argue that Fantasy is always silly, regardless of the medium. 

2 One good point, on the other hand, would be that while traditional radio may not be such a hot medium to advertise or discuss Syfy and its content, podcasts are. Yet I must bring to the table the fact that, like other internet-borne discussion platforms, podcasts are accompanied by enough written and graphic material to offset any confusion as to whether the podcast in question discusses sci-fi or Syfy. In any case, the confusion should be minimal, and the visual weight of the brand is certainly worth it. 

Criticism As Commodity

Monday, July 6th, 2009

For whatever reason, we were watching America’s Got Talent at home recently. And at some point, right before going to a commercial break, Sharon Osbourne said something that made me realize exactly what is so wrong with this kind of TV show. She was asked to comment on the act presented by a young illusionist, and said “He’s made illusion modern, cutting edge. He was brilliant.”1 And I’ve yet to determine whether I had a seizure or an epiphany. Either way, I’ll share my conclusions with you here.

While I enjoyed the young man’s act as well —I found it both entertaining and refreshingly energetic—, I can’t help but ask: Who the hell is Sharon Osbourne to judge such an act, to speak of where the industry’s cutting edge lies and who’s pushing that boundary, or posit that the craft needs reinventing to make it modern or current (implying that illusionism as a craft is stale or irrelevant)? I’m no illusionism expert, but then that’s the point: neither is Mrs. Osbourne.

And therein lies the thick of my beef with Britain/America’s Got Talent. They trivialize expert criticism and effectively hand over authority to people who’s perceived expertise relies on their celebrity alone. Think about it: A mediocre (if amusing) actor, a tabloid news editor and a rock band manager are to decide who’s cutting edge with only their impressionable inexperience2 as criteria. All of this may seem arrogant of me, but what greater arrogance than to presume expertise in all things show business regardless of which discipline is mastered by the judges and which disciplines are being judged?

Nobody is an expert (nevermind a critic) on everything, and I think it is disrespectful —to performers, to critics, to craft, to the spectators— when we presume otherwise.

Everyone’s a critic, as they say, but when we make a big spectacle of the curation of talent, it is particularly frustrating to watch as celebrities are given a sort of pundit mantle. They’re then expected to school us all on how talent and craft should be judged, effectively validating the idea that if you have a vague association with an industry, you are qualified to judge it as a critical voice, as an expert whose opinion is relevant to the trade.

Granted: The show is attempting to find an act for Vegas, as opposed to an act expected to become a leader in its industry. But, doesn’t Vegas pride itself in being the mecca of all things entertainment? What’s more: Regardless of what the final point of the show is, I’m convinced that in the public eye its influence shall transcend that condition. And I doubt the show’s producers will complain.

It seems elitist because it is. But elitism is not all the sorts of evil it is cracked up to be; I believe it has a place in our world. We rely on experts to curate our cultural experiences, to be selective and demanding; to be snobbish and obsessively attentive, so we don’t have to be. We need these curators to be elitist, so that they may better serve our need for cultural consumption, because when this snobbery is borne out of an unquenchable thirst for cultural knowledge and exploration, it results in a superior cultural experience for us.


In the end, though, I am left with what I think is an interesting question: Does this show really subvert the curatorial mechanisms that filter our cultural waters, or does it simply expose an underlying reality of how our pop culture is shaped behind the scenes?

That’s something I’ll need further pondering to figure out. Until then, I’d like to read your thoughts.

Footnotes:

1 America’s Got Talent / Week 2, Night 1 / 2nd Segment Visit video player here, select video 4003 (Week 2, Night 1), then select the second segment. Mrs. Osbourne’s remarks are at the very end of that segment. 

2 Remember: They’re very experienced in their respective fields, but none of them have proven to have any authority in all things illusionism. Same goes for an endless list of other showbiz-related disciplines. 

Esto es el diseño en nuestro país

Friday, August 15th, 2008

En un artículo de Primera Hora (en la sección para la cual solía trabajar hace unos años), el reportero Carlos Rubén Rivera hace eco perfecto de la escasez de cultura de diseño que sufrimos en nuestra isla. Encima de confundir arte y diseño como sinónimos, se atreve a sugerir que el diseño industrial “se ha venido desarrollando, principalmente en Italia, en los últimos años”. También describe la arquitectura como “un arte” que “procura construir espacios dignos de admiración”. Más allá de no tener la más remota idea de lo que es, en sí, el diseño, este reportero —y, me entristece decir, sus editores— ni siquiera parece hacer el ejercicio de investigar un tema antes de escribir acerca de él.

La nota corta pretende promocionar una exhibición de “arte utilitario” que —a juzgar por las imágenes mostradas en el artículo— se pasea entre “arte que es Arte” y “arte que es Artesanía”. Uno de los trabajos es una serie de cajitas de madera cuyo diseño no puede ser más non descript, pero que como el/la artista decidió pintarle unos retratos encima —retratos que me parecen excelentes, a simple vista— entonces por alguna razón se ha apropiado del “diseño” de estas cajas. Y entonces, como por osmosis, su obra de arte resulta que ahora es funcional. Qué fácil es convertir el arte en diseño, ¿no? Sólo hace falta pegarlo de una cosa que sirva para algo y voilà!

No sé si esta confusión entre arte y diseño es una que comparten los artistas partícipes de la exhibición en cuestión, pero no me sorprendería que lo hicieran. Y lo que es peor: no me sorprendería que se les deje sin corregir. A fin de cuentas, muy poca gente en este país se atreve a decirle a un artista que está equivocado, principalmente porque somos unos changos invertebrados, pero también porque dejamos que cosas con aire de high brow, como lo son el “Arte” y todo ese mecanismo de self-importance que suele asociarse con esa escena, nos intimiden.

Mientras el diseño se siga confundiendo con arte, mientras diseñadores gráficos se mercadeen como “artistas gráficos”, mientras le permitamos a los medios intercambiar “arte utilitario” con “diseño industrial” —cuando en realidad se habla de artesanía—, el diseño permanecerá reducido a un ejercicio estético, engañoso y de poca resonancia social, una herramienta más de venta, un recurso desperdiciado. Mientras una cajita genérica con algo pintado encima lleve la bandera de diseño (esa cosa que se originó en Italia, hace algunos añitos), el diseño seguirá reducido a pintura y capota.

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